Of course there are ‘white’ Fist Weapons from vendors but they are not something you should pick. As well Fist Weapons have(or had) a very big disadvantage in that it is so hard to find good Fist Weapons for your lvl. The disadvantages – the inability to equip magical equipment in the left hand(offhand) and low damage. The advantages are that Fist Weapons are very fast which allow the Druid to keep attacking without having to watch out for a cooldown. As can be read from the name, we will be using Fist Weaponry as our weapons.įist Weapons have many advantages and disadvantages. This build is very difficult in PvP and in PvE because of relatively low instantaneous damage (In comparison to caster druid), however, it has many advantages at which we will look at below. Uncanny Accuracy – Increases your Expertise by 3%/6%/9%.ĭeft Deflection – Increases your chance to parry by 33%/66%/100% your current chance to parry.In this guide we will look at a melee Druid build with some talents the pet tree. Sharpened Spikes – Increases duration of Caltrops by 2/4/6 seconds and causes Caltrops to inflict damage. Nimble Movement – Increases your Agility by 5%/10%/15%. Īthlete – Increases your Strength by 3%/6%/9%.Įagle Vision – Increases the range of ranged attacks by 10%/20%/30% and increases the damage of ranged attacks by 1%/2%/3%. Hardened Reaction – Increases your movement speed by 10% for 10 seconds when you get hit with a crit. Īccumulated Heat – Gives your critical hits a 30%/60%/90% chance to inflict a debuff on the target that does damage every 2 seconds for 5 seconds. Quick Recovery – Decreases duration of stun, knockdown, and movement impairing effects by 17%/34%/50%. Sprint – Increases your movement speed by 50% for 5 seconds then decreases it by 25% for 3 seconds. I am only going to go over the rubies that aren’t out of the way and that are actually useful for leveling and keeping you alive. You cannot Aura of Restoration and Aura of Ferocity at the same time. Īura of Restoration – Restores 12 energy and 1% mana to all party members every 30/15/8 seconds. Can only be used on Scout’s Mark target and cancels the Scout’s Mark effect. Powerful Shot – MASSIVE damage and sends target flying back 5/6/7 yards. Otherwise the fact that the blind goes away when you damage the target makes it suck.] įlash Bomb – Blinds all targets in a 5 yard radius for 4/5/6 seconds or until they take damage. You get 1 stack each time you Scout’s Mark target blocks, parries or dodges. Vengeful Shot – Inflicts X damage for each stack of Hardened Resolve you have. Tesla Arrow – Damage to your target and all enemies in a 5 yard radius. Throat Shot – Damage and silences the target for 6 seconds. Recoil – Makes you jump back 15/20/25 yards and stuns the target for 1/2/3 seconds. Maim – Damage and reduces the targets movement speed by 20% for 30 seconds.
Inflicts 5%/8%/10% more damage if the target is affected by the Scout’s Mark effect.] If you see #/#/# it reflects the percentages, etc. The bane of all ranged Scouts! This nasty debuff procs when you fire a ranged attack at a target that is 5 yards away or closer.īelow is a list of all the talents and rubies available to Scouts with my own personal commentary.Īll talents can be raised to rank three. There are 3 rubies called Swift Fletching (see below) that will increase the speed that you reload enchanted arrows and 3 rubies called Enchanted Arrows that allow you to fire said arrows at close range without receiving Depleted Resources.
You can refill your quiver by using the specific skills or by leaving battle and it will refill automatically. I personally say use a crossbow because there are skill and rubies that make the energy drain almost go away.Īs a Scout you are able to fletch arrows that produce different effects as you get those skills (different arrows explained in detail below).
Weapons – One-Handed and Paired Daggers, One-Handed and Paired Swords, One-Handed and Paired Maces, One-Handed and Paired Axes, Sword and Dagger, One-Handed Spears, Paired Fist WeaponsĬrossbows – Consume more energy, does more damage. All that high firepower comes with a price however, as we can also potentially be one of the squishier classes (glass cannons ftw!). If you’ve ever been walking through Sarnaut and suddenly found yourself knocked to the ground with half your HP and a devastating arrow buried in your chest, you’ve just been the victim of a trained Scout.Īs a Scout you will be able to pick off targets quickly and efficiently because we tote the highest Direct Damaging skills in the game.